conclusion to one of my matches with kiwi. already down a property and probably losing another in short order, with no real prospects for taking one back. the west prop was taken with pretty much no resistance, i had basically nothing but infantry there and tried to force something on the eastern half to make up for it, but it didn't pan out.
iirc i had a reasonable leg-up in the capture phase due to recons or something. there was some random dubious stuff, like i tried some stuff with copters that didn't work out, blah blah blah.
map seems winnable for sensei in theory though, maybe?? sensei/grit matchup is weird. intuitively i'd think that you want to beat grit by smothering him quickly, but sensei isn't really going to be doing that. seems like you want to play for the SCOP, make a push there and pray that grit isn't past the point of no return by then. but i was nowhere near SCOP by the time it was clear that the western prop was lost. i only got super when i did because i rushed in some artillery while trying to steal the eastern prop.
if i were to play the map/matchup again i'd probably go straight for artillery and just try to hold as close to parity as possible before super. it sounds like a nightmare but it's probably better than being down in raw artillery numbers against grit, it seems way too easy for him to bully you in that case. non-scop copters did fudge all in this match, i don't know what to do with them when antiair are faster and have much better utility overall.