CCO Sakura

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ThunderWalker
Rank: Elf
Location: Netherlands

CCO Sakura

Post by ThunderWalker » Mon Aug 16, 2010 2:09 am

:os: CCO Sakura :os:

Story:
Sakura was born in the border region of Orange Star and Yellow Comet. She lived until she was nine in the countryside and had few contact with other people. Despite she was fairly smart and did well at school, it didn't end up well because her father was very aggressive and bashed her up if he wanted to do so.

She became very shy and when she was fourteen, she left from school somewhat early and never came back.
She walked fifty miles in two days without any food and the second day she ran out of water as well and she stumbled upon the militairy base.
She was very tired, and at first the soldiers didn't want to let her in but when she collapsed only seconds later, they brought her to Nell.
A little later, she told Nell and the recently arrived student, named Sami, about her parents and her decision to flee, almost crying when doing so.
Nell said that it was better for her to get back to home and thought she lied, but Sami complained and said it was better to wait a few days. In those two days she recovered more or less and that she was reported "missing" made clear to Sami and Nell she was speaking the truth. They first want to bring her back home, but in the end, they decided to report her as being found dead in the woods in order to save her.

Despite her far too low weight and being too young, she ended up being a soldier after a year at the militairy school.
She was a soldier under Andy during the Cosmo-land war, when she was fifteen. Her first few days nearly ended up in her being dead after a reckless attack on a Md Tank squad ordered by Andy, and she was the only survivor. After this incident, she was transferred to Sami's army. After some successes and putting a Rocket unit out of commission with her HMG, she was promoted to an commanding officer during the Macro-land war.

She became less shy when she became older, and she was very disciplined which resulted in very powerful units, despite she couldn't get angry at others even if needed. Her troops could take on even Sturms' monsters head-on without having much trouble... but she still has a trauma which is sometimes noticable, thanks to her family and Andy's blunder.
:hit: Studying
:miss: Cowards, Andy, her parents

Ingame Image:
She is 5' 9" tall, very skinny, has somewhat long red hair and has blue eyes.
She wears a typical militairy uniform and soldiers' boots.
She looks very calm, regardless of the situation, up to the point that it looks somewhat unnatural.


Skill: :skill:
125/110 Soldiers
125/110 Indirects
125/110 Directs
Firepower ×(1 + (0.05 × amount of terrain stars)).
She can not have more than 35 units on the map at the same time.

No COP/SCOP.

This CO is more of a story CO than my other CO's though.
Last edited by ThunderWalker on Fri Aug 20, 2010 3:26 am, edited 1 time in total.
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DieselPheonix

Re: CCO Sakura

Post by DieselPheonix » Mon Aug 16, 2010 2:54 am

What story.

ThunderWalker
Rank: Elf
Location: Netherlands

Re: CCO Sakura

Post by ThunderWalker » Mon Aug 16, 2010 4:23 am

DieselPheonix wrote:What story.
My other CO's don't have much text about who they are, do they?
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DieselPheonix

Re: CCO Sakura

Post by DieselPheonix » Mon Aug 16, 2010 7:50 am

I don't particularly care about who they are, that should become evident on its own time. What do they do? How do they interact? Where are they going? How will they get there?

ThunderWalker
Rank: Elf
Location: Netherlands

Re: CCO Sakura

Post by ThunderWalker » Mon Aug 16, 2010 3:36 pm

DieselPheonix wrote:I don't particularly care about who they are, that should become evident on its own time. What do they do? How do they interact? Where are they going? How will they get there?
A Costum campaign...
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DieselPheonix

Re: CCO Sakura

Post by DieselPheonix » Mon Aug 16, 2010 4:24 pm

A costume campaign.

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Airnike
Rank: doing absolutely nothing
Contact:

Re: CCO Sakura

Post by Airnike » Thu Aug 19, 2010 12:58 am

You know, lol at the mistake...
Custom campaign...

Back to the stats, being 125/110 day to day often matches other COs during COP.
On top of making captures almost unstoppable (155/150 infantries on properties), she could rape most matchups when terrain is in her favor with such stats.
She easily destroys Lash, and beats Max, Eagle or other specialists in their own field, except when powers are involved.
MysteriousLad be like:
Oh hello, I am MysteriousLad.
Do you know when I was an OP player? When I wasn't in WWN and massclaims were legit good? Yea I miss the days I could force town to claim, rout out the mafia, and win the game for free day 3. Sometimes without being killed!
Senpai HPD notices me everyday when I'm town, do no scum play, and still get lynched day 1.
Anyway, it's time to go and ask people to claim and go lynch those who don't with my high-skill OP role.
I am MysteriousLad.

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DieselPheonix

Re: CCO Sakura

Post by DieselPheonix » Thu Aug 19, 2010 1:48 pm

Keep in mind, also, that CO Power charge rates are at 9000 a star, halved on attack, and full on defending; it is slow and not conducive to offensive gameplay. Having just a day to day but at this level isn't much of a handicap.

ThunderWalker
Rank: Elf
Location: Netherlands

Re: CCO Sakura

Post by ThunderWalker » Thu Aug 19, 2010 4:27 pm

Should I nerf/remove the boost on terrain?
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DieselPheonix

Re: CCO Sakura

Post by DieselPheonix » Fri Aug 20, 2010 12:52 am

That would be a start. I don't see the connection between that and the abused youth overcoming hardship who is vaguely smartly pretty and capable of excelling at demanding tasks in spite of her ill-defined limitations and inability to display a wide range of emotion.

ThunderWalker
Rank: Elf
Location: Netherlands

Re: CCO Sakura

Post by ThunderWalker » Fri Aug 20, 2010 3:25 am

I wanted her being a great tactician but not really a strategist. Probably I should up the prices for her units alltough she would be more like Kanbei when doing that...
Thus a very powerful D2D but no powers.

Terrain knowledge is one of the basics of being a good tactician... Having well-trained units is another.

Wait a sec? Well, let's give her a weakness along those lines as well.

Edit:
Terrain abilities nerfed, D2D weakness added.
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