An Idea for a CO

The forum for CCOs in our new dark wargame.

An Idea for a CO

Post by Seniwac » Tue Feb 12, 2008 1:41 pm

So I'm thinking. A CO where his/her CO zone drains health from units for a firepower boost? I'm thinking -1hp per day, while having 130/130 units for a zone of 2.

CO power? I dunno yet.

Can anyone give me ideas/critique?


Post by Guest » Tue Feb 12, 2008 2:50 pm

Your stats remain the same but your HP falls each turn. Stats fall with HP. Your CO unit will be crippled by the HP loss.

Why not use one of the official COs for stat boosts? It's not like this one provides significantly better boosts. And if it did, it'd depend on the map and how long it takes for the CO unit to see combat, small maps good, large maps take long lose more HP.

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Post by Delta_Angelfire » Tue Feb 12, 2008 6:24 pm

I don't think a health drain would work so well... maybe you could give units recoil damage or something. Massive firepower boost of 5 or 6 stars (tabitha level?), than take 1/4 of the damage dealt. Then your power could make it so none of your units hurt themselves that turn.

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