Dual Strike - Super Force Ranks Mod

Discussion of complete and in-progress major AW Hacks or Projects - challenge hacks, War Room map packs, Online Advance Wars sims.

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Re: Dual Strike - Super Force Ranks Mod

Post by Z_Boy » Fri Jan 27, 2017 9:23 pm

I could either translate if you:
- give me the tool you use for editing the texts of the new CO skills
- or just write theses texts in a simple .txt file (or .doc whatever) and I'ld give you back with the french translations.

But still, in first I wish to play on my NDS without fatal bugs. ^^

Question: did you change anything in Hard Campaign mode missions?

PS: mobile artillery with a range up to 8 squares O o

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Re: Dual Strike - Super Force Ranks Mod

Post by Chelf » Sun Mar 12, 2017 8:35 am

Sorry for bumping this, but I was testing this on hardware, and it worked perfectly fine, but when I booted it up into Desumune (0.9.11), it crashes the game when you attack with a unit, unless you turn off combat animations. Figured I would let you know.
Signature. Mmhm.

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Re: Dual Strike - Super Force Ranks Mod

Post by Xenesis » Mon Mar 13, 2017 11:54 am

Thanks for the report :)
IST wrote:Even the worst individual needs to discover the joys of a chicken statue that is also a pregnant blonde housewife.

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Re: Dual Strike - Super Force Ranks Mod

Post by ThermobaricTank » Sun Mar 26, 2017 9:40 am

It doesn't work in my R4i (using it on a regular DS Lite); it crashes whenever i start a battle or enter any kind of CO selection menu, even in the CO Design. I really like this hack and enjoy using it in the emulator to make Grimm absurdly strong but i would like to play it in the DS. I understand if this can't be fixed and thanks anyways for this awesome hack!

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