Mafia 51: Hivemind edition (Town wins on Day Four)

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Re: Mafia 51: Hivemind edition (Day Four)

Post by Linkman » Mon Jan 23, 2017 2:43 pm

scraggypunk wrote:ah, but have you considered: i'm not mafia
I thought this was hilarious.
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Re: Mafia 51: Hivemind edition (Town wins on Day Four)

Post by Dragonite » Mon Jan 23, 2017 10:29 pm

I realized the fact Bonesy might have gotten it was a snag, but I had fun trying to pressure Scraggy about having no inspection PM to report. Everything on day 4 was overkill really, she was the easy target, and had no way of accusing the rest.

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Re: Mafia 51: Hivemind edition (Town wins on Day Four)

Post by Satel » Tue Jan 24, 2017 3:48 am

Yeah, the setup was so easy for town, no real way for the mafia to win.

They can last longer by killing confirmed people, but that's in no way a real win condition.
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Re: Mafia 51: Hivemind edition (Town wins on Day Four)

Post by HPD » Tue Jan 24, 2017 4:47 am

The worst part is that an inspection confirms two people: the inspected and the receiver of the result. Unless there is a counter-claim of course, but that can be figured out in two days and always hit a mafia.

It might be a better setup to have the host tell the result. But that also removes the mafia 'tool' of false-claiming. They could be able to vote themselves, though, giving them influence on the result. I'm not sure if that's a good trade-off. We'll have to try, I think. And maybe that's all the power town needs to get as well. Doc/vig powers are pretty wonky in this setup. Vig especially, since it's just a blind lynch vote.
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Re: Mafia 51: Hivemind edition (Town wins on Day Four)

Post by scraggypunk » Tue Jan 24, 2017 6:50 am

seems like a setup that works better with a lot more people
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Re: Mafia 51: Hivemind edition (Town wins on Day Four)

Post by hawkesnightmare » Wed Jan 25, 2017 7:05 am

Yeah this was a fun game. There were a few technical difficulties on Terr's end that resulted in me not getting a role PM and thinking I might have been working against my own interests for the first two days.

Yes, hivemind seems like it would be more fun/challenging with at least double the players we had here.
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Re: Mafia 51: Hivemind edition (Town wins on Day Four)

Post by Pkdragon » Wed Jan 25, 2017 12:27 pm

oh i never got a role pm either

i was technically just guessing the entire time, but given that no one actually contacted me i felt pretty safe that i was town
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