Advance Wars 1 War Room Fastest Scores

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-STL-

Advance Wars 1 War Room Fastest Scores

Postby -STL- » Tue Jul 14, 2009 11:25 pm

Code: Select all

Spann Island     5  Sami
Moji Island      8  Sami
Duo Falls        6  Sami
Sole Harbor      6  Sami
Pivot Isle       7  Sami
Land's End       8  Sami
Kita Straight    8  Sami, Drake
Point Stormy     8  Sami
Ridge Island     5  Sami
Mial's Hope      7  Sami

Code: Select all

Bounty River    16  Sami
Toil Ferry       8  Sami
Twin Isle        7  Sami
Dire Range      10  Sami
Egg Islands      9  Sami
Terra Maw       15  Sami, Drake, Eagle
Stamp Islands    8  Sami
Rivers Four      9  Sami
Ring Islands     8  Everyone
Last Mission     6  Everyone but Kanbei
Last edited by -STL- on Sat Nov 27, 2010 5:14 am, edited 20 times in total.

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ALAKTORN
Location: Italy

Re: Advance Wars 1 War Room Fastest Scores

Postby ALAKTORN » Wed Jul 15, 2009 2:23 am

Bounty River is also done by Drake

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-STL-

Re: Advance Wars 1 War Room Fastest Scores

Postby -STL- » Wed Jul 15, 2009 2:41 am

ALAKTORN wrote:Bounty River is also done by Drake


Who did that? U got a 10-10 Cap?

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ALAKTORN
Location: Italy

Re: Advance Wars 1 War Room Fastest Scores

Postby ALAKTORN » Wed Jul 15, 2009 3:19 am

yes i had a 10-10 cap

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-STL-

Re: Advance Wars 1 War Room Fastest Scores

Postby -STL- » Thu Jul 16, 2009 9:14 am

Bounty River 16/870 Sami

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ALAKTORN
Location: Italy

Re: Advance Wars 1 War Room Fastest Scores

Postby ALAKTORN » Thu Jul 16, 2009 10:27 am

you should've post that in the normal thread

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-STL-

Re: Advance Wars 1 War Room Fastest Scores

Postby -STL- » Thu Jul 16, 2009 5:55 pm

I still can decide where i post >_>

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-STL-

Re: Advance Wars 1 War Room Fastest Scores

Postby -STL- » Sat Sep 19, 2009 11:41 am

I took a look at Land´s End again and reached the minimum now :) 8/999

Also, Bounty River 16/999

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ALAKTORN
Location: Italy

Re: Advance Wars 1 War Room Fastest Scores

Postby ALAKTORN » Mon Jan 11, 2010 9:25 pm

are Drake and Eagle on Terra Maw a theory or have you done them? I'm asking because in my all COs list Drake and Eagle haven't perfected it

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-STL-

Re: Advance Wars 1 War Room Fastest Scores

Postby -STL- » Tue Jan 12, 2010 1:03 am

I think Drake is done by someone, read it somewhere i believe, i wanted to make Eagle lately, but already got bored b4 the map even started, so i added him just cause it´s clear we can charge and AW1 AI doesn´t defend HQ anyway, i already had 10-10 Cap with Sami.
I will play it for real the other day and then also make allCO Ring Islands strat.

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ALAKTORN
Location: Italy

Re: Advance Wars 1 War Room Fastest Scores

Postby ALAKTORN » Wed Jan 13, 2010 5:03 am

I'm gonna dump Spann all CO (except Kanbei) strat here because I had forgotten it and just now figured it out again, so I don't want to forget it again:

Day 1:
- Build Inf from SE Base, Recon from NW

Day 2:
- Move Inf 3E, Recon as much along Road
- Build Recon from NW Base

Day 3:
- Move day 1 Recon 5E, day 2 Recon along Road
- Move Inf 2E 1N, Build Recon from NW Base

Day 4:
- Move day 1 Recon 1S 1E and attack APC on HQ
- Move day 2 Recon 5E and attack Artillery
- Move day 3 Recon along Road
- Move Infantry 3N, build APC from SE Base

Day 5:
- Attack APC on HQ with day 1 Recon
- Move day 2 Recon 2E and attack APC on HQ
- Move day 3 Recon 5E
- Move Inf 2E
- Move APC 6E

Day 6:
- Attack APC on HQ with day 1 Recon
- Move day 2 Recon 2S and Attack APC on HQ
- Move day 3 Recon 3E 1S and destroy APC
- Start HQ Cap with Infantry
- Move APC 1S

Day 7:
- Finish HQ Cap

this is with Grit, so COs like Max will destroy the APC 1 or 2 attacks sooner, just follow the movements without attacking

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ALAKTORN
Location: Italy

Re: Advance Wars 1 War Room Fastest Scores

Postby ALAKTORN » Wed Jan 13, 2010 7:56 pm

I think you can add Everyone for Ring Islands, I've just found an All CO strat :) done it with Drake, you destroy 3 units, Artillery that's dropped near your HQ with Infs/Mechs, a Green Inf near their HQ with a dropped AA, and the Green Sub 2HKO'd with Cruiser

I'm gonna test it with Grit, though that Artillery drop requires luck :/

edit: now that I think about it, Kanbei doesn't have the money to make that AA drop, so either I find a different unit/kill or he isn't possible

edit2: wait a second, I abused Drake's naval boost to drop from Blue's Port <_< so the AA drop is Drake and Sami only :/

maybe if I get lucky a Tank is enough instead of an AA, that should make an All CO strat except Kanbei

edit3: the Tank strategy works :)

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ALAKTORN
Location: Italy

Re: Advance Wars 1 War Room Fastest Scores

Postby ALAKTORN » Wed Jan 13, 2010 9:33 pm

Final Ring Islands 8/999 All CO (except Kanbei) strat:

D2 Lander+Inf+Tank
D3 Lander+Inf, Save
if Art gets loaded on Lander, Save
D5 Cruiser+Mech
D6 Lander
D7 Mech+Inf spam

dropped Art, Inf and Sub are the kills, D6 Lander is made for the eventuality that Sub destroys D2 Lander moving away from Cruiser's vision, Inf spam is made to AI manipulate in order to need only 3 kills for max Power

luck requirements:
Art loaded on Lander
Blue HQ unprotected (Tank has to move away)
MD Tank doesn't move in HQ range, has to move north for Grit

Kanbei is also possible, he makes an Inf instead of Tank and he also requires the MD to move north, but I haven't got enough luck to try it yet
Last edited by ALAKTORN on Sat Jan 16, 2010 2:27 am, edited 2 times in total.

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ALAKTORN
Location: Italy

Re: Advance Wars 1 War Room Fastest Scores

Postby ALAKTORN » Thu Jan 14, 2010 4:59 am

Ring Islands Kanbei 8/999 ^^ Everyone possible

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DTaeKim
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Re: Advance Wars 1 War Room Fastest Scores

Postby DTaeKim » Fri Jan 15, 2010 12:54 am

My records are falling! Nooo!
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