Hardest "War Room" style maps by CO? (AW2)

-Design Maps
Show off your creative stuff here. Comics, units, maps, spritework or anything creative to do with Advance Wars.
Post Reply
Mummy Rot

Hardest "War Room" style maps by CO? (AW2)

Post by Mummy Rot » Thu Aug 21, 2014 12:02 pm

With me getting back into the AW games after a few years, I decided to play around with the map maker and create maps that make the opponent CO look absolutely broken. I have a few ideas now:
Drake: Island sea battle with no airports
Kanbei: Outnumbers you in a pre-deployed map
Grit: CHOKE POINTS! #LOLAIRPORTS

Some of the others (Sonja, Flak), I have no idea what to do. Does anyone have cool ideas and/or ways to make the AI "not dumb"?

User avatar
DieselPheonix

Re: Hardest "War Room" style maps by CO? (AW2)

Post by DieselPheonix » Thu Aug 21, 2014 4:22 pm

The difficulty in making War Room maps is not making the opposition absolutely broken, but absolutely broken and still perfectly beatable. The mechanics of AW's economy game are also as such that giving the AI a large lead inevitably gives the player a huge advantage when they overcome it. Try predeployed or otherwise limited production maps in the style of AW1 missions.

Having said that, I expect a luck-based CO would enjoy having notably more units than the player. Flak would probably prefer tanks and indirect bombers.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest