Using that as a base and playing kinda randomly I got N and E Crystals destroyed in D4. N was by the D3 sent Bomber with Defense setting, E was by the D2 Bomber Javier builds I think (or the D3 one, whichever was in range). Nothing was on W side though.
I’m gonna try getting 6/300 or something.
Edit: W and N Crystals destroyed on D4 with Eagle SCOP… I think I can actually get all 3. Defense AI is a wonderful thing. I think D3 sent Bomber attacked Cruiser, then destroyed W Crystal D4; D2 and D3 built Bombers both went to the center and D3 one destroyed the Crystal I think. D3: http://i.imgur.com/5BsjKFR.png
Getting W and N is super easy, E not so much. With Javier I did what fidel does (BC + Fighter coming S, sending 3 Infs for silos) but the Silos aren’t necessary for D2 Bomber if your 5HP AA and 7HP Fighter just 2HKO the Fighter on their own. Then that D2 Bomber and the D3 Bomber stayed E for some reason and nicely got the Crystal kill D4. For N it was the D3 Bomber I sent. This seems like the most beneficial D1, I’m trying to get it with Eagle then doing the usual send Inf + Bomber D3 to get in range of the Cruiser/BBoat or whatever to also get W Crystal.
Playing around with Strike/Assault D1 now… allows you to cap E COM Tower without using any cap skills. Edit: So… Assault is actually more defensive than Strike. Strike is insane.
D1 Defense seems good, Cruiser doesn’t go too far and isn’t locked in the corner. Allows for the D3 sent Bomber to reach a Sea unit.
I feel like W Bomber is ignoring 7HP Carrier more often than 1HP Carrier… don’t know why. /// I think Grit top screen would actually be optimal, but AI too stupid to use it properly. 3 moneys make D1 BS instead of Fighter with him. /// Just had an interesting D3 with Javier… E Stealth instead of Bomber, could go for Crystal but of course ignres it and goes to the center. https://cdn.discordapp.com/attachments/ ... _13162.png
/// Got it to attack on D5 but it only does like 91 I think.
/// You can send a single Inf for the Silo on D2 for the Bomber D2 build manipulation. Edit: Single money skill makes that Stealth into a Bomber instead. Trying this with Javier Tower Power, +3 cap, Gold Rush to get the Stealth OHKO on Crystal but he goes and makes a Bomber…
Here’s what I’m thinking for a 6/300: Defense AI, BC + Fighter come S, send a Silo Inf D2 if necessary, AI D2 Bomber, D3 send Inf + Bomber, latter needs to attack W Cruiser, AI D3 Bomber/Stealth; D2 Bomber needs to go to the center, D3 sent Bomber goes for W, D3 Bomber/Stealth needs to go for the E Crystal. Stealth seen attacking it on D5 as Javier with the Fighter at 1HP (after 5HP AA + 7HP Fighter attacks). /// Or… somehow get the 8HP D2 Bomber (COP + 1HP Fighter attack) to move 1E 1N so it’s in range of E Crystal, and D3 Bomber go for the center like it happened right here: http://i.imgur.com/Edif9S7.png
I didn’t have the Cruiser W for the D3 sent Bomber though (I didn’t even send it D3, it was D4 welp). // Holy crumpets, this could actually be a D4 win on the top screen… // Hmm nevermind D3 Bomber can’t reach the Crystal on D4, maybe with Eagle SCOP… lol.
Got the D2 Bomber 1N 1E with Fighter dead as Javier… http://i.imgur.com/l17Sj43.png
// It made D3 Stealth instead of Bomber though… if it made Bomber and this position was as Eagle… D4 SCOP could destroy all Crystals. // I think Javier 6/300 and Eagle 5/300 are theoretically possible. Btw that was with 2 money, Conquerer, Tower Power Javier.
D3 Bomber built E for some reason (Eagle): http://i.imgur.com/uHJYNlr.png
// This idiot builds Bomber E and still moves it W. =_= // If D2 Bomber 1N 1E requires the BC to be at 1HP then it’s impossible with Eagle… unless maybe the Fighter goes for the Bomber instead of the BC.
D2 Bomber is going W now wtf. lol 1 money Javier 1 Silo Inf I think. D3 Bomber is always staying E now btw with only a TC alive there… // WTF W and E down on D5 with a clutch General D3+4 (D3 for BC to attack Missiles in range of Carrier so it stays NE; Edit: D4 can or should be Defense actually…), why the hell is D2 Bomber moving so stupidly and not destroying the easiest Crystal. ._. http://i.imgur.com/Rq2S4ZH.png
I won top screen on D5: http://i.imgur.com/RvI72bL.png
but the terrible thing is that I don’t remember how I did it, and the input file won’t sync I think… I just know I did it from this D4 save, using Defense AI: http://i.imgur.com/ZWUmBbI.png
D5 sent Rockets to attack 7HP MD to 1HP, then Recon to destroy or put to extremely low 1HP so Bomber goes for Crystal instead (Edit: actually it might just be that by attacking from E the Recon occupies the space Bomber would otherwise use to attack it), the other 2 Bombers destroy the Crystals. // Also, I can’t destroy Grand Bolt… 3 Recons get it down to 16HP after Colin and Javier attacks… not to mention the W built Recon attacked mine so that one’s weaker as well. I did waste a turn with the Rockets though (built 1D too early), so I can maybe make it happen somehow.
https://cdn.discordapp.com/attachments/ ... /image.png
Game, are you serious. Literally everything is the same except for AI APC being at 3HP instead of 4HP → Bomber suddenly wants to go to the center instead of E.
tfw the AI decides to enter GOD MODE and slalom through every unit to destroy the Crystals.
Colin + Javier: Prairie Dog, Sale Price, Fire Sale, Gold Rush; Tower Power, Conquerer, Invader, Gold Rush
Prairie Dog leftover from Recon usage (useless), Fire Sale actually unnecessary (can just build 3 Infs total instead: send D2, D3, and cap Towers); no idea whether Tower Power or Gold Rush are actually necessary for Javier either.
Comparing the 2 vids I understand now that the crucial moment was Kindle’s D3 N moves. MD/Tank/Arty/APC a bunch of stuff is different, and MD is in a position that can’t be attacked by Rockets and it’s far enough away to not be able to move onto the Woods, thus, sending the Rockets to help destroy it is unnecessary and for some reason the god mode Bomber still destroys the Crystal over hitting anything else. I think with a Crystal gone, the W Bomber is more likely to destroy the Crystal rather than the units… but not sure about that.
Maybe the reason N Bomber goes god mode is because every single unit is in range of Missiles or Piperunner, so there’s no superior positioning in attacking a unit over the Crystal… hmm. Maybe it’s the same thing W with the Carrier…
So Gold Rush is required for D2 Bomber it seems, otherwise MD + Recon or something. // Defense AI is playing like a complete idiot atm… W 2 Bombers went for Carrier instead of Crystal with E Crystal already down, and 1 Bomber moved in range of Missiles to get that kill when the Crystal wasn’t… wtf. // This should confirm that Missiles range are what matters for AI to attack Crystals… http://i.imgur.com/qCqFQTZ.png
lol got a D3 N Crystal destroyed with Eagle’s SCOP.